{"id":9257,"date":"2007-12-06T15:12:40","date_gmt":"2007-12-06T15:12:40","guid":{"rendered":"http:\/\/blog.musoscribe.com\/?p=9257"},"modified":"2015-10-23T15:14:06","modified_gmt":"2015-10-23T15:14:06","slug":"product-review-rock-band-the-game","status":"publish","type":"post","link":"https:\/\/blog.musoscribe.com\/index.php\/2007\/12\/06\/product-review-rock-band-the-game\/","title":{"rendered":"Product Review: Rock Band &#8211; The Game"},"content":{"rendered":"<p><strong>This is Your Brain on Video<\/strong><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/www.musoscribe.com\/images\/rock_band_photo1.jpg\" alt=\"rock_band_photo1\" width=\"300\" height=\"272\" align=\"right\" border=\"0\" hspace=\"10\" vspace=\"10\" \/><\/p>\n<p><em>Review by Bill Kopp and Daniel Kopp<\/em><\/p>\n<p>Being of a certain age, I didn&#8217;t hear about <i>Rock Band<\/i>, the newest video game from Harmonix, when it first came out in November 2007. But the buzz grew and grew to the point at which everybody knew about it. A bigger and better variation on the hot <i>Guitar Hero<\/i> series, <i>Rock Band<\/i> is taking the world by storm. Consider this statistic: in a mere eight weeks (late November to mid January), users bought and downloaded more than 2.5 million units (songs). In music industry terms, that&#8217;s double-platinum.<\/p>\n<p>And bands are lining up to license their songs for use in the game. They see it as a way to get their music in front of a wider audience. Newer bands like The Sounds and 30 Seconds to Mars have signed on, and more &#8220;classic&#8221; acts like Metallica, Oasis and The Police have added songs. Even the sound-alike versions (in cases where the original songs couldn&#8217;t be licensed) are reasonably close to the hit versions.<\/p>\n<p>The Harmonix team takes the songs and creates an interface for each &#8212; not dissimilar to the <i>Dance Dance Revolution<\/i> game &#8212; where players can &#8220;play&#8221; along using facsimiles of real instruments. The Fender Stratocaster\u00ae-styled &#8220;guitar&#8221; controller can be used to play the guitar or bass parts, selecting novice, intermediate or expert levels. The drums are a bit like early Simmons\u00ae electronic drums, with just enough &#8220;give&#8221; to (one hopes) avoid early carpal tunnel syndrome for players.<\/p>\n<div class=\"pullquote\">The hot video game is a musical &#8220;gateway drug.&#8221;<\/div>\n<p>The people at Harmonix even put some thought into the needs of southpaws. The guitar controller can be easily modified for left-handed players: the strap peg gets moved, and the color-coding in the game is reversed; I&#8217;m not sure there&#8217;s a precedent for such forward thinking in a video game. There&#8217;s even a kick pedal that can be slid to the right or left, in case you&#8217;re a left-handed drummer like Ringo Starr or Stewart Copeland.<\/p>\n<p>While it&#8217;s not explicitly stated, the controller from <i>Guitar Hero<\/i> plugs right into the <i>Rock Band<\/i> hub, so owners of both games can put together a whole competitive ensemble.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignright\" src=\"http:\/\/www.musoscribe.com\/images\/rock_band_photo2.jpg\" alt=\"rock_band_photo2\" width=\"325\" height=\"244\" align=\"left\" border=\"0\" hspace=\"10\" \/> Uniquely, <i>Rock Band<\/i> includes a microphone. How it works isn&#8217;t exactly intuitive, but it does. Somehow the mic measures the singer&#8217;s pitch accuracy (Paula Abdul and Ashlee Simpson should probably stick to the guitar controllers).<\/p>\n<p>But the most amazing thing about <i>Rock Band<\/i> is the way it acts like a musical gateway drug. The game is arguably turning a whole generation of gamers onto music they might not otherwise discover. The average fourteen-year-old, for example, probably listens to classic rock radio only when he&#8217;s forced to ride in the car with Dad. But with <i>Rock Band<\/i>, he&#8217;s gaming and rocking along to The Rolling Stones, The Who, David Bowie and Blue \u00d6yster Cult. My son Daniel wasn&#8217;t especially familiar with Deep Purple; he was quite interested when I told him that my vinyl copy of 1972&#8217;s <i>Machine Head<\/i> contained other way-cool songs on a par with &#8220;Highway Star.&#8221;<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/www.musoscribe.com\/images\/rock_band_the_game_reprint.jpg\" alt=\"rock_band_the_game_reprint\" width=\"250\" height=\"325\" align=\"right\" border=\"1\" hspace=\"10\" vspace=\"10\" \/> What&#8217;s more, this gateway drug effect is leading young people toward interest in learning to play real instruments. With the video era of the last few decades, music performance had taken on a play-acting image: as Frank Zappa put it &#8220;they&#8217;ll spray an alley with a hose, and we&#8217;ll escape together.&#8221; But <i>Rock Band<\/i> is reintroducing people to the joys &#8212; the coolness &#8212; of wielding that axe in front of adoring (if, well, <i>fake<\/i>) crowds.<\/p>\n<p>While the game loads up &#8212; and between songs &#8212; <i>Rock Band<\/i> spouts music trivia (they call &#8217;em &#8220;facts&#8221;). It&#8217;s obvious that the developers of this game are doing more than servicing a perceived market niche; <i>Rock Band<\/i> is a labor of love.<\/p>\n<p>The Harmonix team has always been associated with music. Long before <i>Rock Band<\/i>, they developed interactive music attractions for Disney&#8217;s Epcot\u00ae, and a gizmo called &#8220;The Axe,&#8221; PC-based software that facilitated real-time musical improvisation via mouse or joystick. The founders of Harmonix, Alex Rigopulos and Eran Egozy, met while working in MIT&#8217;s Media Laboratory. They formed their company with the express mission of (as the company&#8217;s official bio puts it) &#8220;creating new ways for non-musicians to experience the unique joy that comes from making music.&#8221; With <i>Rock Band<\/i>, they&#8217;ve succeeded. One shudders at this thought, though: how will they possibly top it? This is a story worth following.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This is Your Brain on Video Review by Bill Kopp and Daniel Kopp Being of a certain age, I didn&#8217;t hear about Rock Band, the newest video game from Harmonix, [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_exactmetrics_skip_tracking":false,"footnotes":""},"categories":[65],"tags":[2484],"class_list":["post-9257","post","type-post","status-publish","format-standard","hentry","category-review","tag-rock-band-the-game","cat-65-id"],"_links":{"self":[{"href":"https:\/\/blog.musoscribe.com\/index.php\/wp-json\/wp\/v2\/posts\/9257","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blog.musoscribe.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blog.musoscribe.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blog.musoscribe.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/blog.musoscribe.com\/index.php\/wp-json\/wp\/v2\/comments?post=9257"}],"version-history":[{"count":1,"href":"https:\/\/blog.musoscribe.com\/index.php\/wp-json\/wp\/v2\/posts\/9257\/revisions"}],"predecessor-version":[{"id":9258,"href":"https:\/\/blog.musoscribe.com\/index.php\/wp-json\/wp\/v2\/posts\/9257\/revisions\/9258"}],"wp:attachment":[{"href":"https:\/\/blog.musoscribe.com\/index.php\/wp-json\/wp\/v2\/media?parent=9257"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blog.musoscribe.com\/index.php\/wp-json\/wp\/v2\/categories?post=9257"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blog.musoscribe.com\/index.php\/wp-json\/wp\/v2\/tags?post=9257"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}